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GL2 Dev Road map or Feature List?

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Tony

Site Admin
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Registered: 12/17/01
Posts: 405
Location:Urbandale, Iowa
Joe, input on the started but yet to be finished content plugin is still welcome.

--Tony
The reason people blame things on previous generations is that there's only one other choice.
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MLimburg

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Registered: 12/17/01
Posts: 35
Location:Adelaide, AU
Seems the GL2 site isn't working.

Hey Tony, long time no type Smile We need to catch up if possible, because I suspect my previous limitations on understanding the conceptual and coding behind GL2 either a) behind me, or b) ready to be tackled. I'm going to start up with giving a hard look over the new 1.5 beta, but I'll also be grabbing the GL2 codebase and see what I can make it do. Will probably start with making one or two basic modules just to get my head wrapped around it.

Hope you and yours are all well.

-- Mark
Friends help you move. Real friends help you move bodies.
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knuff

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Registered: 12/17/04
Posts: 340
Location:Sweden
Quote by: Tony

After that I will simply ask the 1.x developers one last time to help out to breathe life into GL2 or I'll simply remove the code base into a separate project that would be marketed more as a PHP framework. That much I know I can keep up-to-date as part of my day-to-day job duties

--Tony



Just curious if this is what happened in the last few months, and GL2 has been moved into the aptitude framework ?
Ifso, is it than fair to say there will be no revolutianary change in GL and we will just continue on the steady road of GL 1.x ?

Best Regards,
Boris




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